Computer Literacy for for IC3: Unit 2: Using Open-Source Productivity Software

For courses in computer literacy teaching non-Microsoft productivity software such as Google or Open Office.

Written to provide all students with an opportunity to learn and demonstrate computer and Internet literacy.

Computer Literary for IC3 is written to align with a certification called Internet and Computing Core Certification (IC3). This certification is for users who want to demonstrate the critical computer and Internet skills valued in today’s academic and professional environments. The Computer Literacy for IC3 text provides students with a broad understanding of the key components of computer literacy in order to prepare for the IC3 exam.

This certification has 3 units. Each of these units is available as a separate Computer Literacy for IC3 text:

  • Unit 1: Computing Fundamentals (computer concepts)
  • Unit 2: Using Open-Source Productivity Software
  • Unit 3: Living Online (the Internet)

Unit 2: Using Open-Source Productivity Software covers productivity software based on Apache OpenOffice and other open-source productivity software, including word processing, spreadsheets, presentation software, and databases.

Features

  • NEW Content Coverage: This brand new version of the IC3 Unit 2 includes coverage of the latest open-source productivity software from Google and Open Office. The content is built to cover the required IC3 exam objectives on key productivity software.
  • Well-rounded Approach: All three units cover basic computer concepts, applications, and the Internet. Students gain a broad understanding of the key components of computer literacy.
  • Comprehensive Coverage of IC3 Objectives: Using all three units ensures that students are learning everything necessary to meet the IC3 standards.
  • Skill-based, Hands-on Instruction: Within each hands-on tutorial, the material is clearly presented through numbered, bold, step-by-step instructions.
  • Extensive End-of-project Material: Skill Drills, Challenges, and Discovery Zones provide solid review and reinforcement of chapter/project material.
  • Discussion Topics: To help students think critically about the material, questions are posed on ethics, environmental impact, and social issues related to computing.
  • Learning Outcome Mapping: Students can navigate chapter content more efficiently and effectively with Learning Outcome Mapping.

Author: Michael Miller

Publisher: Pearson Higher Education

Published: October 2014

Page count: 454 pp.

Price: $70.20

ISBN: 0133791297

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